Cloud Asset API C++ Client Library

An idiomatic C++ client library for the Cloud Asset API, a metadata inventory service that allows you to view, monitor, and analyze all your GCP and Anthos assets across projects and services.

While this library is GA, please note Google Cloud C++ client libraries do not follow Semantic Versioning.

Quickstart

The following shows the code that you'll run in the google/cloud/asset/quickstart/ directory, which should give you a taste of the Cloud Asset API C++ client library API.

#include "google/cloud/asset/v1/asset_client.h" #include "google/cloud/project.h" #include <iostream> int main(int argc, char* argv[]) try { if (argc != 2) { std::cerr << "Usage: " << argv[0] << " project-id\n"; return 1; } namespace asset = ::google::cloud::asset_v1; auto client = asset::AssetServiceClient(asset::MakeAssetServiceConnection()); auto const project = google::cloud::Project(argv[1]); google::cloud::asset::v1::ListAssetsRequest request; request.set_parent(project.FullName()); request.add_asset_types("storage.googleapis.com/Bucket"); for (auto a : client.ListAssets(request)) { if (!a) throw std::move(a).status(); std::cout << a->DebugString() << "\n"; } return 0; } catch (google::cloud::Status const& status) { std::cerr << "google::cloud::Status thrown: " << status << "\n"; return 1; } 

Main classes

The main class in this library is asset_v1::AssetServiceClient. All RPCs are exposed as member functions of this class. Other classes provide helpers, configuration parameters, and infrastructure to mock asset_v1::AssetServiceClient when testing your application.

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