WebGLContextEvent: statusMessage property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2016.
Note: This feature is available in Web Workers.
The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.
Examples
The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); canvas.addEventListener("webglcontextcreationerror", (e) => { console.log( `WebGL context creation failed: ${e.statusMessage || "Unknown error"}`, ); }); Specifications
| Specification |
|---|
| WebGL Specification> # 5.15.1> |