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@rafek rafek commented Jul 20, 2018

This PR addresses some cases reported earlier. Namely, whenever there's a byte[] scenario for uploading blobs the wrong overload is being picked by the compiler (generic one, which tries to make a JSON out of those bytes) and it fails.

It was introduced along with the optional parameter for the .AddBody method for byte[].

I've added a new overload that fixes the issue.

Fixes: #4

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@deadlyfingers deadlyfingers left a comment

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looks good to me

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