Module:languages
- The following documentation is located at Module:languages/documentation. [edit]
- Useful links: subpage list • links • transclusions • testcases • sandbox
This module is used to retrieve and manage the languages that can have Wiktionary entries, and the information associated with them. See Wiktionary:Languages for more information.
For the languages and language varieties that may be used in etymologies, see Module:etymology languages. For language families, which sometimes also appear in etymologies, see Module:families.
This module provides access to other modules. To access the information from within a template, see Module:languages/templates.
The information itself is stored in the various data modules that are subpages of this module. These modules should not be used directly by any other module, the data should only be accessed through the functions provided by this module.
Data submodules:
- Two-letter codes
- Three-letter codes by their first letter: a b c d e f g h i j k l m n o p q r s t u v w x y z
- Longer codes containing hyphens (
-)
Extra data submodules (for less frequently used data):
- Two-letter codes
- Three-letter codes by their first letter: a b c d e f g h i j k l m n o p q r s t u v w x y z
- Longer codes containing hyphens (
-)
Finding and retrieving languages
The module exports a number of functions that are used to find languages.
export.getDataModuleName
function export.getDataModuleName(code)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
export.getExtraDataModuleName
function export.getExtraDataModuleName(code)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
export.makeObject
function export.makeObject(code, data, dontCanonicalizeAliases)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
export.getByCode
function export.getByCode(code, paramForError, allowEtymLang, allowFamily)
Finds the language whose code matches the one provided. If it exists, it returns a Language object representing the language. Otherwise, it returns nil, unless paramForError is given, in which case an error is generated. If paramForError is true, a generic error message mentioning the bad code is generated; otherwise paramForError should be a string or number specifying the parameter that the code came from, and this parameter will be mentioned in the error message along with the bad code. If allowEtymLang is specified, etymology-only language codes are allowed and looked up along with normal language codes. If allowFamily is specified, language family codes are allowed and looked up along with normal language codes.
export.getByCanonicalName
function export.getByCanonicalName(name, errorIfInvalid, allowEtymLang, allowFamily)
Finds the language whose canonical name (the name used to represent that language on Wiktionary) or other name matches the one provided. If it exists, it returns a Language object representing the language. Otherwise, it returns nil, unless paramForError is given, in which case an error is generated. If allowEtymLang is specified, etymology-only language codes are allowed and looked up along with normal language codes. If allowFamily is specified, language family codes are allowed and looked up along with normal language codes. The canonical name of languages should always be unique (it is an error for two languages on Wiktionary to share the same canonical name), so this is guaranteed to give at most one result. This function is powered by Module:languages/canonical names, which contains a pre-generated mapping of full-language canonical names to codes. It is generated by going through the Category:Language data modules for full languages. When allowEtymLang is specified for the above function, Module:etymology languages/canonical names may also be used, and when allowFamily is specified for the above function, Module:families/canonical names may also be used.
export.finalizeData
function export.finalizeData(data, main_type, variety)
Used by Module:languages/data/2 (et al.) and Module:etymology languages/data, Module:families/data, Module:scripts/data and Module:writing systems/data to finalize the data into the format that is actually returned.
export.err
function export.err(lang_code, param, code_desc, template_tag, not_real_lang)
For backwards compatibility only; modules should require the error themselves.
Language objects
A Language object is returned from one of the functions above. It is a Lua representation of a language and the data associated with it. It has a number of methods that can be called on it, using the : syntax. For example:
local m_languages = require("Module:languages") local lang = m_languages.getByCode("fr") local name = lang:getCanonicalName() -- "name" will now be "French" Language:getCode
function Language:getCode()
Returns the language code of the language. Example: "fr" for French.
Language:getCanonicalName
function Language:getCanonicalName()
Returns the canonical name of the language. This is the name used to represent that language on Wiktionary, and is guaranteed to be unique to that language alone. Example: "French" for French.
Language:getDisplayForm
function Language:getDisplayForm()
Return the display form of the language. The display form of a language, family or script is the form it takes when appearing as the source in categories such as English terms derived from source or English given names from source, and is also the displayed text in makeCategoryLink() links. For full and etymology-only languages, this is the same as the canonical name, but for families, it reads "name languages" (e.g. "Indo-Iranian languages"), and for scripts, it reads "name script" (e.g. "Arabic script").
Language:getHTMLAttribute
function Language:getHTMLAttribute(sc, region)
Returns the value which should be used in the HTML lang= attribute for tagged text in the language.
Language:getAliases
function Language:getAliases()
Returns a table of the aliases that the language is known by, excluding the canonical name. Aliases are synonyms for the language in question. The names are not guaranteed to be unique, in that sometimes more than one language is known by the same name. Example: {"High German", "New High German", "Deutsch"} for German.
Language:getVarieties
function Language:getVarieties(flatten)
Return a table of the known subvarieties of a given language, excluding subvarieties that have been given explicit etymology-only language codes. The names are not guaranteed to be unique, in that sometimes a given name refers to a subvariety of more than one language. Example: {"Southern Aymara", "Central Aymara"} for Aymara. Note that the returned value can have nested tables in it, when a subvariety goes by more than one name. Example: {"North Azerbaijani", "South Azerbaijani", {"Afshar", "Afshari", "Afshar Azerbaijani", "Afchar"}, {"Qashqa'i", "Qashqai", "Kashkay"}, "Sonqor"} for Azerbaijani. Here, for example, Afshar, Afshari, Afshar Azerbaijani and Afchar all refer to the same subvariety, whose preferred name is Afshar (the one listed first). To avoid a return value with nested tables in it, specify a non-nil value for the flatten parameter; in that case, the return value would be {"North Azerbaijani", "South Azerbaijani", "Afshar", "Afshari", "Afshar Azerbaijani", "Afchar", "Qashqa'i", "Qashqai", "Kashkay", "Sonqor"}.
Language:getOtherNames
function Language:getOtherNames()
Returns a table of the "other names" that the language is known by, which are listed in the otherNames field. It should be noted that the otherNames field itself is deprecated, and entries listed there should eventually be moved to either aliases or varieties.
Language:getAllNames
function Language:getAllNames()
Return a combined table of the canonical name, aliases, varieties and other names of a given language.
Language:getTypes
function Language:getTypes()
Returns a table of types as a lookup table (with the types as keys).
The possible types are
language: This is a language, either full or etymology-only.full: This is a "full" (not etymology-only) language, i.e. the union ofregular,reconstructedandappendix-constructed. Note that the typesfullandetymology-onlyalso exist for families, so if you want to check specifically for a full language and you have an object that might be a family, you should usehasType("language", "full")and not simplyhasType("full").etymology-only: This is an etymology-only (not full) language, whose parent is another etymology-only language or a full language. Note that the typesfullandetymology-onlyalso exist for families, so if you want to check specifically for an etymology-only language and you have an object that might be a family, you should usehasType("language", "etymology-only")and not simplyhasType("etymology-only").regular: This indicates a full language that is attested according to WT:CFI and therefore permitted in the main namespace. There may also be reconstructed terms for the language, which are placed in theReconstructionnamespace and must be prefixed with * to indicate a reconstruction. Most full languages are natural (not constructed) languages, but a few constructed languages (e.g. Esperanto and Volapük, among others) are also allowed in the mainspace and considered regular languages.reconstructed: This language is not attested according to WT:CFI, and therefore is allowed only in theReconstructionnamespace. All terms in this language are reconstructed, and must be prefixed with *. Languages such as Proto-Indo-European and Proto-Germanic are in this category.appendix-constructed: This language is attested but does not meet the additional requirements set out for constructed languages (WT:CFI#Constructed languages). Its entries must therefore be in the Appendix namespace, but they are not reconstructed and therefore should not have * prefixed in links.
Language:hasType
function Language:hasType(...)
Given a list of types as strings, returns true if the language has all of them.
Language:getWikimediaLanguages
function Language:getWikimediaLanguages()
Returns a table containing WikimediaLanguage objects (see Module:wikimedia languages), which represent languages and their codes as they are used in Wikimedia projects for interwiki linking and such. More than one object may be returned, as a single Wiktionary language may correspond to multiple Wikimedia languages. For example, Wiktionary's single code sh (Serbo-Croatian) maps to four Wikimedia codes: sh (Serbo-Croatian), bs (Bosnian), hr (Croatian) and sr (Serbian). The code for the Wikimedia language is retrieved from the wikimedia_codes property in the data modules. If that property is not present, the code of the current language is used. If none of the available codes is actually a valid Wikimedia code, an empty table is returned.
Language:getWikimediaLanguageCodes
function Language:getWikimediaLanguageCodes()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getWikipediaArticle
function Language:getWikipediaArticle(noCategoryFallback, project)
Returns the name of the Wikipedia article for the language. project specifies the language and project to retrieve the article from, defaulting to "enwiki" for the English Wikipedia. Normally if specified it should be the project code for a specific-language Wikipedia e.g. "zhwiki" for the Chinese Wikipedia, but it can be any project, including non-Wikipedia ones. If the project is the English Wikipedia and the property wikipedia_article is present in the data module it will be used first. In all other cases, a sitelink will be generated from :getWikidataItem (if set). The resulting value (or lack of value) is cached so that subsequent calls are fast. If no value could be determined, and noCategoryFallback is false, :getCategoryName is used as fallback; otherwise, nil is returned. Note that if noCategoryFallback is nil or omitted, it defaults to false if the project is the English Wikipedia, otherwise to true. In other words, under normal circumstances, if the English Wikipedia article couldn't be retrieved, the return value will fall back to a link to the language's category, but this won't normally happen for any other project.
Language:makeWikipediaLink
function Language:makeWikipediaLink()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getCommonsCategory
function Language:getCommonsCategory()
Returns the name of the Wikimedia Commons category page for the language.
Language:getWikidataItem
function Language:getWikidataItem()
Returns the Wikidata item id for the language or nil. This corresponds to the the second field in the data modules.
Language:getScripts
function Language:getScripts()
Returns a table of Script objects for all scripts that the language is written in. See Module:scripts.
Language:getScriptCodes
function Language:getScriptCodes()
Returns the table of script codes in the language's data file.
Language:findBestScript
function Language:findBestScript(text, forceDetect)
Given some text, this function iterates through the scripts of a given language and tries to find the script that best matches the text. It returns a Script object representing the script. If no match is found at all, it returns the None script object.
Language:getFamily
function Language:getFamily()
Returns a Family object for the language family that the language belongs to. See Module:families.
Language:getFamilyCode
function Language:getFamilyCode()
Returns the family code in the language's data file.
Language:getFamilyName
function Language:getFamilyName()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:inFamily
function Language:inFamily(...)
Check whether the language belongs to family (which can be a family code or object). A list of objects can be given in place of family; in that case, return true if the language belongs to any of the specified families. Note that some languages (in particular, certain creoles) can have multiple immediate ancestors potentially belonging to different families; in that case, return true if the language belongs to any of the specified families.
Language:getParent
function Language:getParent()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getParentCode
function Language:getParentCode()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getParentName
function Language:getParentName()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getParentChain
function Language:getParentChain()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:hasParent
function Language:hasParent(...)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getFull
function Language:getFull()
If the language is etymology-only, this iterates through parents until a full language or family is found, and the corresponding object is returned. If the language is a full language, then it simply returns itself.
Language:getFullCode
function Language:getFullCode()
If the language is an etymology-only language, this iterates through parents until a full language or family is found, and the corresponding code is returned. If the language is a full language, then it simply returns the language code.
Language:getFullName
function Language:getFullName()
If the language is an etymology-only language, this iterates through parents until a full language or family is found, and the corresponding canonical name is returned. If the language is a full language, then it simply returns the canonical name of the language.
Language:getAncestors
function Language:getAncestors()
Returns a table of Language objects for all languages that this language is directly descended from. Generally this is only a single language, but creoles, pidgins and mixed languages can have multiple ancestors.
Language:getAncestorCodes
function Language:getAncestorCodes()
Returns a table of Language codes for all languages that this language is directly descended from. Generally this is only a single language, but creoles, pidgins and mixed languages can have multiple ancestors.
Language:hasAncestor
function Language:hasAncestor(...)
Given a list of language objects or codes, returns true if at least one of them is an ancestor. This includes any etymology-only children of that ancestor. If the language's ancestor(s) are etymology-only languages, it will also return true for those language parent(s) (e.g. if Vulgar Latin is the ancestor, it will also return true for its parent, Latin). However, a parent is excluded from this if the ancestor is also ancestral to that parent (e.g. if Classical Persian is the ancestor, Persian would return false, because Classical Persian is also ancestral to Persian).
Language:getAncestorChain
function Language:getAncestorChain()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getAncestorChainOld
function Language:getAncestorChainOld()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getDescendants
function Language:getDescendants()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getDescendantCodes
function Language:getDescendantCodes()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getDescendantNames
function Language:getDescendantNames()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:hasDescendant
function Language:hasDescendant(...)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getChildren
function Language:getChildren()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getChildrenCodes
function Language:getChildrenCodes()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getChildrenNames
function Language:getChildrenNames()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:hasChild
function Language:hasChild(...)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getCategoryName
function Language:getCategoryName(nocap)
Returns the name of the main category of that language. Example: "French language" for French, whose category is at Category:French language. Unless optional argument nocap is given, the language name at the beginning of the returned value will be capitalized. This capitalization is correct for category names, but not if the language name is lowercase and the returned value of this function is used in the middle of a sentence.
Language:makeCategoryLink
function Language:makeCategoryLink()
Creates a link to the category; the link text is the canonical name.
Language:getStandardCharacters
function Language:getStandardCharacters(sc)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:makeEntryName
function Language:makeEntryName(text, sc)
Make the entry name (i.e. the correct page name).
Language:generateForms
function Language:generateForms(text, sc)
Generates alternative forms using a specified method, and returns them as a table. If no method is specified, returns a table containing only the input term.
Language:makeSortKey
function Language:makeSortKey(text, sc)
Creates a sort key for the given entry name, following the rules appropriate for the language. This removes diacritical marks from the entry name if they are not considered significant for sorting, and may perform some other changes. Any initial hyphen is also removed, and anything parentheses is removed as well. The sort_key setting for each language in the data modules defines the replacements made by this function, or it gives the name of the module that takes the entry name and returns a sortkey.
Language:makeDisplayText
function Language:makeDisplayText(text, sc, keepPrefixes)
Make the display text (i.e. what is displayed on the page).
Language:transliterate
function Language:transliterate(text, sc, module_override)
Transliterates the text from the given script into the Latin script (see Wiktionary:Transliteration and romanization). The language must have the translit property for this to work; if it is not present, nil is returned. Returns three values:
- The transliteration.
- A boolean which indicates whether the transliteration failed for an unexpected reason. If
false, then the transliteration either succeeded, or the module is returning nothing in a controlled way (e.g. the input was"-"). Generally, this means that no maintenance action is required. Iftrue, then the transliteration isnilbecause either the input or output was defective in some way (e.g. Module:ar-translit will not transliterate non-vocalised inputs, and this module will fail partially-completed transliterations in all languages). Note that this value can be manually set by the transliteration module, so make sure to cross-check to ensure it is accurate. - A table of categories selected by the transliteration module, which should be in the format expected by
format_categoriesin Module:utilities.
The sc parameter is handled by the transliteration module, and how it is handled is specific to that module. Some transliteration modules may tolerate nil as the script, others require it to be one of the possible scripts that the module can transliterate, and will show an error if it's not one of them. For this reason, the sc parameter should always be provided when writing non-language-specific code. The module_override parameter is used to override the default module that is used to provide the transliteration. This is useful in cases where you need to demonstrate a particular module in use, but there is no default module yet, or you want to demonstrate an alternative version of a transliteration module before making it official. It should not be used in real modules or templates, only for testing. All uses of this parameter are tracked by Wiktionary:Tracking/languages/module_override. Known bugs:
- This function assumes
tr(s1) .. tr(s2) == tr(s1 .. s2). When this assertion fails, wikitext markups like ''' can cause wrong transliterations. - HTML entities like
', often used to escape wikitext markups, do not work.
Language:overrideManualTranslit
function Language:overrideManualTranslit(sc)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:link_tr
function Language:link_tr(sc)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:hasTranslit
function Language:hasTranslit()
Returns true if the language has a transliteration module, or false if it doesn't.
Language:hasDottedDotlessI
function Language:hasDottedDotlessI()
Returns true if the language uses the letters I/ı and İ/i, or false if it doesn't.
Language:toJSON
function Language:toJSON(opts)
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getData
function Language:getData(extra, raw)
This function is not for use in entries or other content pages. Returns a blob of data about the language. The format of this blob is undocumented, and perhaps unstable; it's intended for things like the module's own unit-tests, which are "close friends" with the module and will be kept up-to-date as the format changes. If extra is set, any extra data in the relevant /extra module will be included. (Note that it will be included anyway if it has already been loaded into the language object.) If raw is set, then the returned data will not contain any data inherited from parent objects. -- Do NOT use these methods! -- All uses should be pre-approved on the talk page!
Language:loadInExtraData
function Language:loadInExtraData()
This function lacks documentation. Please add a description of its usages, inputs and outputs, or its difference from similar functions, or make it local to remove it from the function list.
Language:getDataModuleName
function Language:getDataModuleName()
Returns the name of the module containing the language's data. Currently, this is always Module:scripts/data.
Language:getExtraDataModuleName
function Language:getExtraDataModuleName()
Returns the name of the module containing the language's data. Currently, this is always Module:scripts/data.
Error function
Subpages
See also
--[=[ This module implements fetching of language-specific information and processing text in a given language. There are two types of languages: full languages and etymology-only languages. The essential difference is that only full languages appear in L2 headings in vocabulary entries, and hence categories like [[:Category:French nouns]] exist only for full languages. Etymology-only languages have either a full language or another etymology-only language as their parent (in the parent-child inheritance sense), and for etymology-only languages with another etymology-only language as their parent, a full language can always be derived by following the parent links upwards. For example, "Canadian French", code 'fr-CA', is an etymology-only language whose parent is the full language "French", code 'fr'. An example of an etymology-only language with another etymology-only parent is "Northumbrian Old English", code 'ang-nor', which has "Anglian Old English", code 'ang-ang' as its parent; this is an etymology-only language whose parent is "Old English", code "ang", which is a full language. (This is because Northumbrian Old English is considered a variety of Anglian Old English.) Sometimes the parent is the "Undetermined" language, code 'und'; this is the case, for example, for "substrate" languages such as "Pre-Greek", code 'qsb-grc', and "the BMAC substrate", code 'qsb-bma'. It is important to distinguish language ''parents'' from language ''ancestors''. The parent-child relationship is one of containment, i.e. if X is a child of Y, X is considered a variety of Y. On the other hand, the ancestor-descendant relationship is one of descent in time. For example, "Classical Latin", code 'la-cla', and "Late Latin", code 'la-lat', are both etymology-only languages with "Latin", code 'la', as their parents, because both of the former are varieties of Latin. However, Late Latin does *NOT* have Classical Latin as its parent because Late Latin is *not* a variety of Classical Latin; rather, it is a descendant. There is in fact a separate 'ancestors' field that is used to express the ancestor-descendant relationship, and Late Latin's ancestor is given as Classical Latin. It is also important to note that sometimes an etymology-only language is actually the conceptual ancestor of its parent language. This happens, for example, with "Old Italian" (code 'roa-oit'), which is an etymology-only variant of full language "Italian" (code 'it'), and with "Old Latin" (code 'itc-ola'), which is an etymology-only variant of Latin. In both cases, the full language has the etymology-only variant listed as an ancestor. This allows a Latin term to inherit from Old Latin using the {{tl|inh}} template (where in this template, "inheritance" refers to ancestral inheritance, i.e. inheritance in time, rather than in the parent-child sense); likewise for Italian and Old Italian. Full languages come in three subtypes: * {regular}: This indicates a full language that is attested according to [[WT:CFI]] and therefore permitted in the main namespace. There may also be reconstructed terms for the language, which are placed in the {Reconstruction} namespace and must be prefixed with * to indicate a reconstruction. Most full languages are natural (not constructed) languages, but a few constructed languages (e.g. Esperanto and Volapük, among others) are also allowed in the mainspace and considered regular languages. * {reconstructed}: This language is not attested according to [[WT:CFI]], and therefore is allowed only in the {Reconstruction} namespace. All terms in this language are reconstructed, and must be prefixed with *. Languages such as Proto-Indo-European and Proto-Germanic are in this category. * {appendix-constructed}: This language is attested but does not meet the additional requirements set out for constructed languages ([[WT:CFI#Constructed languages]]). Its entries must therefore be in the Appendix namespace, but they are not reconstructed and therefore should not have * prefixed in links. Most constructed languages are of this subtype. Both full languages and etymology-only languages have a {Language} object associated with them, which is fetched using the {getByCode} function in [[Module:languages]] to convert a language code to a {Language} object. Depending on the options supplied to this function, etymology-only languages may or may not be accepted, and family codes may be accepted (returning a {Family} object as described in [[Module:families]]). There are also separate {getByCanonicalName} functions in [[Module:languages]] and [[Module:etymology languages]] to convert a language's canonical name to a {Language} object (depending on whether the canonical name refers to a full or etymology-only language). Textual strings belonging to a given language come in several different ''text variants'': # The ''input text'' is what the user supplies in wikitext, in the parameters to {{tl|m}}, {{tl|l}}, {{tl|ux}}, {{tl|t}}, {{tl|lang}} and the like. # The ''display text'' is the text in the form as it will be displayed to the user. This can include accent marks that are stripped to form the entry text (see below), as well as embedded bracketed links that are variously processed further. The display text is generated from the input text by applying language-specific transformations; for most languages, there will be no such transformations. Examples of transformations are bad-character replacements for certain languages (e.g. replacing 'l' or '1' to [[palochka]] in certain languages in Cyrillic); and for Thai and Khmer, converting space-separated words to bracketed words and resolving respelling substitutions such as [กรีน/กฺรีน], which indicate how to transliterate given words. # The ''entry text'' is the text in the form used to generate a link to a Wiktionary entry. This is usually generated from the display text by stripping certain sorts of diacritics on a per-language basis, and sometimes doing other transformations. The concept of ''entry text'' only really makes sense for text that does not contain embedded links, meaning that display text containing embedded links will need to have the links individually processed to get per-link entry text in order to generate the resolved display text (see below). # The ''resolved display text'' is the result of resolving embedded links in the display text (e.g. converting them to two-part links where the first part has entry-text transformations applied, and adding appropriate language-specific fragments) and adding appropriate language and script tagging. This text can be passed directly to MediaWiki for display. # The ''source translit text'' is the text as supplied to the language-specific {transliterate()} method. The form of the source translit text may need to be language-specific, e.g Thai and Khmer will need the full unprocessed input text, whereas other languages may need to work off the display text. [FIXME: It's still unclear to me how embedded bracketed links are handled in the existing code.] In general, embedded links need to be removed (i.e. converted to their "bare display" form by taking the right part of two-part links and removing double brackets), but when this happens is unclear to me [FIXME]. Some languages have a chop-up-and-paste-together scheme that sends parts of the text through the transliterate mechanism, and for others (those listed with "cont" in {substition} in [[Module:languages/data]]) they receive the full input text, but preprocessed in certain ways. (The wisdom of this is still unclear to me.) # The ''transliterated text'' (or ''transliteration'') is the result of transliterating the source translit text. Unlike for all the other text variants except the transcribed text, it is always in the Latin script. # The ''transcribed text'' (or ''transcription'') is the result of transcribing the source translit text, where "transcription" here means a close approximation to the phonetic form of the language in languages (e.g. Akkadian, Sumerian, Ancient Egyptian, maybe Tibetan) that have a wide difference between the written letters and spoken form. Unlike for all the other text variants other than the transliterated text, it is always in the Latin script. Currently, the transcribed text is always supplied manually be the user; there is no such thing as a {lua|transcribe()} method on language objects. # The ''sort key'' is the text used in sort keys for determining the placing of pages in categories they belong to. The sort key is generated from the pagename or a specified ''sort base'' by lowercasing, doing language-specific transformations and then uppercasing the result. If the sort base is supplied and is generated from input text, it needs to be converted to display text, have embedded links removed (i.e. resolving them to their right side if they are two-part links) and have entry text transformations applied. # There are other text variants that occur in usexes (specifically, there are normalized variants of several of the above text variants), but we can skip them for now. The following methods exist on {Language} objects to convert between different text variants: # {makeDisplayText}: This converts input text to display text. # {lua|makeEntryName}: This converts input or display text to entry text. [FIXME: This needs some rethinking. In particular, {lua|makeEntryName} is sometimes called on display text (in some paths inside of [[Module:links]]) and sometimes called on input text (in other paths inside of [[Module:links]], and usually from other modules). We need to make sure we don't try to convert input text to display text twice, but at the same time we need to support calling it directly on input text since so many modules do this. This means we need to add a parameter indicating whether the passed-in text is input or display text; if that former, we call {lua|makeDisplayText} ourselves.] # {lua|transliterate}: This appears to convert input text with embedded brackets removed into a transliteration. [FIXME: This needs some rethinking. In particular, it calls {lua|processDisplayText} on its input, which won't work for Thai and Khmer, so we may need language-specific flags indicating whether to pass the input text directly to the language transliterate method. In addition, I'm not sure how embedded links are handled in the existing translit code; a lot of callers remove the links themselves before calling {lua|transliterate()}, which I assume is wrong.] # {lua|makeSortKey}: This converts entry text (?) to a sort key. [FIXME: Clarify this.] ]=] local export = {} local debug_track_module = "Module:debug/track" local etymology_languages_data_module = "Module:etymology languages/data" local families_module = "Module:families" local json_module = "Module:JSON" local language_like_module = "Module:language-like" local languages_data_module = "Module:languages/data" local languages_data_patterns_module = "Module:languages/data/patterns" local links_data_module = "Module:links/data" local load_module = "Module:load" local scripts_module = "Module:scripts" local scripts_data_module = "Module:scripts/data" local string_encode_entities_module = "Module:string/encode entities" local string_pattern_escape_module = "Module:string/patternEscape" local string_replacement_escape_module = "Module:string/replacementEscape" local string_utilities_module = "Module:string utilities" local table_module = "Module:table" local utilities_module = "Module:utilities" local wikimedia_languages_module = "Module:wikimedia languages" local mw = mw local string = string local table = table local char = string.char local concat = table.concat local find = string.find local floor = math.floor local get_by_code -- Defined below. local get_data_module_name -- Defined below. local get_extra_data_module_name -- Defined below. local getmetatable = getmetatable local gmatch = string.gmatch local gsub = string.gsub local insert = table.insert local ipairs = ipairs local is_known_language_tag = mw.language.isKnownLanguageTag local make_object -- Defined below. local match = string.match local next = next local pairs = pairs local remove = table.remove local require = require local select = select local setmetatable = setmetatable local sub = string.sub local type = type local unstrip = mw.text.unstrip -- Loaded as needed by findBestScript. local Hans_chars local Hant_chars local function check_object(...) check_object = require(utilities_module).check_object return check_object(...) end local function debug_track(...) debug_track = require(debug_track_module) return debug_track(...) end local function decode_entities(...) decode_entities = require(string_utilities_module).decode_entities return decode_entities(...) end local function decode_uri(...) decode_uri = require(string_utilities_module).decode_uri return decode_uri(...) end local function deep_copy(...) deep_copy = require(table_module).deepCopy return deep_copy(...) end local function encode_entities(...) encode_entities = require(string_encode_entities_module) return encode_entities(...) end local function get_script(...) get_script = require(scripts_module).getByCode return get_script(...) end local function find_best_script_without_lang(...) find_best_script_without_lang = require(scripts_module).findBestScriptWithoutLang return find_best_script_without_lang(...) end local function get_family(...) get_family = require(families_module).getByCode return get_family(...) end local function get_plaintext(...) get_plaintext = require(utilities_module).get_plaintext return get_plaintext(...) end local function get_wikimedia_lang(...) get_wikimedia_lang = require(wikimedia_languages_module).getByCode return get_wikimedia_lang(...) end local function keys_to_list(...) keys_to_list = require(table_module).keysToList return keys_to_list(...) end local function list_to_set(...) list_to_set = require(table_module).listToSet return list_to_set(...) end local function load_data(...) load_data = require(load_module).load_data return load_data(...) end local function make_family_object(...) make_family_object = require(families_module).makeObject return make_family_object(...) end local function pattern_escape(...) pattern_escape = require(string_pattern_escape_module) return pattern_escape(...) end local function remove_duplicates(...) remove_duplicates = require(table_module).removeDuplicates return remove_duplicates(...) end local function replacement_escape(...) replacement_escape = require(string_replacement_escape_module) return replacement_escape(...) end local function safe_require(...) safe_require = require(load_module).safe_require return safe_require(...) end local function shallow_copy(...) shallow_copy = require(table_module).shallowCopy return shallow_copy(...) end local function split(...) split = require(string_utilities_module).split return split(...) end local function to_json(...) to_json = require(json_module).toJSON return to_json(...) end local function u(...) u = require(string_utilities_module).char return u(...) end local function ugsub(...) ugsub = require(string_utilities_module).gsub return ugsub(...) end local function ulen(...) ulen = require(string_utilities_module).len return ulen(...) end local function ulower(...) ulower = require(string_utilities_module).lower return ulower(...) end local function umatch(...) umatch = require(string_utilities_module).match return umatch(...) end local function uupper(...) uupper = require(string_utilities_module).upper return uupper(...) end local function track(page) debug_track("languages/" .. page) return true end local function normalize_code(code) return load_data(languages_data_module).aliases[code] or code end local function check_inputs(self, check, default, ...) local n = select("#", ...) if n == 0 then return false end local ret = check(self, (...)) if ret ~= nil then return ret elseif n > 1 then local inputs = {...} for i = 2, n do ret = check(self, inputs[i]) if ret ~= nil then return ret end end end return default end local function make_link(self, target, display) local prefix, main if self:getFamilyCode() == "qfa-sub" then prefix, main = display:match("^(the )(.*)") if not prefix then prefix, main = display:match("^(a )(.*)") end end return (prefix or "") .. "[[" .. target .. "|" .. (main or display) .. "]]" end -- Convert risky characters to HTML entities, which minimizes interference once returned (e.g. for "sms:a", "<!-- -->" etc.). local function escape_risky_characters(text) -- Spacing characters in isolation generally need to be escaped in order to be properly processed by the MediaWiki software. if umatch(text, "^%s*$") then return encode_entities(text, text) end return encode_entities(text, "!#%&*+/:;<=>?@[\\]_{|}") end -- Temporarily convert various formatting characters to PUA to prevent them from being disrupted by the substitution process. local function doTempSubstitutions(text, subbedChars, keepCarets, noTrim) -- Clone so that we don't insert any extra patterns into the table in package.loaded. For some reason, using require seems to keep memory use down; probably because the table is always cloned. local patterns = shallow_copy(require(languages_data_patterns_module)) if keepCarets then insert(patterns, "((\\+)%^)") insert(patterns, "((%^))") end -- Ensure any whitespace at the beginning and end is temp substituted, to prevent it from being accidentally trimmed. We only want to trim any final spaces added during the substitution process (e.g. by a module), which means we only do this during the first round of temp substitutions. if not noTrim then insert(patterns, "^([\128-\191\244]*(%s+))") insert(patterns, "((%s+)[\128-\191\244]*)$") end -- Pre-substitution, of "[[" and "]]", which makes pattern matching more accurate. text = gsub(text, "%f[%[]%[%[", "\1") :gsub("%f[%]]%]%]", "\2") local i = #subbedChars for _, pattern in ipairs(patterns) do -- Patterns ending in \0 stand are for things like "[[" or "]]"), so the inserted PUA are treated as breaks between terms by modules that scrape info from pages. local term_divider pattern = gsub(pattern, "%z$", function(divider) term_divider = divider == "\0" return "" end) text = gsub(text, pattern, function(...) local m = {...} local m1New = m[1] for k = 2, #m do local n = i + k - 1 subbedChars[n] = m[k] local byte2 = floor(n / 4096) % 64 + (term_divider and 128 or 136) local byte3 = floor(n / 64) % 64 + 128 local byte4 = n % 64 + 128 m1New = gsub(m1New, pattern_escape(m[k]), "\244" .. char(byte2) .. char(byte3) .. char(byte4), 1) end i = i + #m - 1 return m1New end) end text = gsub(text, "\1", "%[%[") :gsub("\2", "%]%]") return text, subbedChars end -- Reinsert any formatting that was temporarily substituted. local function undoTempSubstitutions(text, subbedChars) for i = 1, #subbedChars do local byte2 = floor(i / 4096) % 64 + 128 local byte3 = floor(i / 64) % 64 + 128 local byte4 = i % 64 + 128 text = gsub(text, "\244[" .. char(byte2) .. char(byte2+8) .. "]" .. char(byte3) .. char(byte4), replacement_escape(subbedChars[i])) end text = gsub(text, "\1", "%[%[") :gsub("\2", "%]%]") return text end -- Check if the raw text is an unsupported title, and if so return that. Otherwise, remove HTML entities. We do the pre-conversion to avoid loading the unsupported title list unnecessarily. local function checkNoEntities(self, text) local textNoEnc = decode_entities(text) if textNoEnc ~= text and load_data(links_data_module).unsupported_titles[text] then return text else return textNoEnc end end -- If no script object is provided (or if it's invalid or None), get one. local function checkScript(text, self, sc) if not check_object("script", true, sc) or sc:getCode() == "None" then return self:findBestScript(text) end return sc end local function normalize(text, sc) text = sc:fixDiscouragedSequences(text) return sc:toFixedNFD(text) end local function doSubstitutions(self, text, sc, substitution_data, data_field, function_name, recursed) local fail, cats, actual_substitution_data = nil, {}, substitution_data -- If there are language-specific substitutes given in the data module, use those. if type(substitution_data) == "table" then -- If a script is specified, run this function with the script-specific data before continuing. local sc_code = sc:getCode() local has_substitution_data = false if substitution_data[sc_code] then has_substitution_data = true text, fail, cats, actual_substitution_data = doSubstitutions(self, text, sc, substitution_data[sc_code], data_field, function_name, true) -- Hant, Hans and Hani are usually treated the same, so add a special case to avoid having to specify each one separately. elseif sc_code:match("^Han") and substitution_data.Hani then has_substitution_data = true text, fail, cats, actual_substitution_data = doSubstitutions(self, text, sc, substitution_data.Hani, data_field, function_name, true) -- Substitution data with key 1 in the outer table may be given as a fallback. elseif substitution_data[1] then has_substitution_data = true text, fail, cats, actual_substitution_data = doSubstitutions(self, text, sc, substitution_data[1], data_field, function_name, true) end -- Iterate over all strings in the "from" subtable, and gsub with the corresponding string in "to". We work with the NFD decomposed forms, as this simplifies many substitutions. if substitution_data.from then has_substitution_data = true for i, from in ipairs(substitution_data.from) do -- Normalize each loop, to ensure multi-stage substitutions work correctly. text = sc:toFixedNFD(text) text = ugsub(text, sc:toFixedNFD(from), substitution_data.to[i] or "") end end if substitution_data.remove_diacritics then has_substitution_data = true text = sc:toFixedNFD(text) -- Convert exceptions to PUA. local remove_exceptions, substitutes = substitution_data.remove_exceptions if remove_exceptions then substitutes = {} local i = 0 for _, exception in ipairs(remove_exceptions) do exception = sc:toFixedNFD(exception) text = ugsub(text, exception, function(m) i = i + 1 local subst = u(0x80000 + i) substitutes[subst] = m return subst end) end end -- Strip diacritics. text = ugsub(text, "[" .. substitution_data.remove_diacritics .. "]", "") -- Convert exceptions back. if remove_exceptions then text = text:gsub("\242[\128-\191]*", substitutes) end end if not has_substitution_data and sc._data[data_field] then text, fail, cats, actual_substitution_data = doSubstitutions(self, text, sc, sc._data[data_field], data_field, function_name, true) end elseif type(substitution_data) == "string" then -- If there is a dedicated function module, use that. local module = safe_require("Module:" .. substitution_data) if module then -- TODO: translit functions should take objects, not codes. -- TODO: translit functions should be called with form NFD. if function_name == "tr" then text, fail, cats = module[function_name](text, self._code, sc:getCode()) else text, fail, cats = module[function_name](sc:toFixedNFD(text), self, sc) end -- TODO: get rid of the `fail` and `cats` return values. if fail ~= nil then track("fail") track("fail/" .. self._code) end if cats ~= nil then track("cats") track("cats/" .. self._code) end else error("Substitution data '" .. substitution_data .. "' does not match an existing module.") end elseif substitution_data == nil and sc._data[data_field] then -- If language-specific sort key (etc.) is nil, fall back to script-wide sort key (etc.). text, fail, cats, actual_substitution_data = doSubstitutions(self, text, sc, sc._data[data_field], data_field, function_name, true) end -- Don't normalize to NFC if this is the inner loop or if a module returned nil. if recursed or not text then return text, fail, cats, actual_substitution_data end -- Fix any discouraged sequences created during the substitution process, and normalize into the final form. return sc:toFixedNFC(sc:fixDiscouragedSequences(text)), fail, cats, actual_substitution_data end -- Split the text into sections, based on the presence of temporarily substituted formatting characters, then iterate over each one to apply substitutions. This avoids putting PUA characters through language-specific modules, which may be unequipped for them. local function iterateSectionSubstitutions(self, text, sc, subbedChars, keepCarets, substitution_data, data_field, function_name, notrim) local fail, cats, sections = nil, {} -- See [[Module:languages/data]]. if not find(text, "\244") or (load_data(languages_data_module).substitution[self._code] == "cont") then sections = {text} else sections = split(text, "\244[\128-\143][\128-\191]*", true) end local actual_substitution_data for _, section in ipairs(sections) do -- Don't bother processing empty strings or whitespace (which may also not be handled well by dedicated modules). if gsub(section, "%s+", "") ~= "" then local sub, sub_fail, sub_cats, this_actual_substitution_data = doSubstitutions(self, section, sc, substitution_data, data_field, function_name) actual_substitution_data = this_actual_substitution_data -- Second round of temporary substitutions, in case any formatting was added by the main substitution process. However, don't do this if the section contains formatting already (as it would have had to have been escaped to reach this stage, and therefore should be given as raw text). if sub and subbedChars then local noSub for _, pattern in ipairs(require(languages_data_patterns_module)) do if match(section, pattern .. "%z?") then noSub = true end end if not noSub then sub, subbedChars = doTempSubstitutions(sub, subbedChars, keepCarets, true) end end if (not sub) or sub_fail then text = sub fail = sub_fail cats = sub_cats or {} break end text = sub and gsub(text, pattern_escape(section), replacement_escape(sub), 1) or text if type(sub_cats) == "table" then for _, cat in ipairs(sub_cats) do insert(cats, cat) end end end end if not notrim then -- Trim, unless there are only spacing characters, while ignoring any final formatting characters. -- Do not trim sort keys because spaces at the beginning are significant. text = text and text:gsub("^([\128-\191\244]*)%s+(%S)", "%1%2") :gsub("(%S)%s+([\128-\191\244]*)$", "%1%2") end -- Remove duplicate categories. if #cats > 1 then cats = remove_duplicates(cats) end return text, fail, cats, subbedChars, actual_substitution_data end -- Process carets (and any escapes). Default to simple removal, if no pattern/replacement is given. local function processCarets(text, pattern, repl) local rep repeat text, rep = gsub(text, "\\\\(\\*^)", "\3%1") until rep == 0 return text:gsub("\\^", "\4") :gsub(pattern or "%^", repl or "") :gsub("\3", "\\") :gsub("\4", "^") end -- Remove carets if they are used to capitalize parts of transliterations (unless they have been escaped). local function removeCarets(text, sc) if not sc:hasCapitalization() and sc:isTransliterated() and text:find("^", 1, true) then return processCarets(text) else return text end end local Language = {} --[==[Returns the language code of the language. Example: {{code|lua|"fr"}} for French.]==] function Language:getCode() return self._code end --[==[Returns the canonical name of the language. This is the name used to represent that language on Wiktionary, and is guaranteed to be unique to that language alone. Example: {{code|lua|"French"}} for French.]==] function Language:getCanonicalName() local name = self._name if name == nil then name = self._data[1] self._name = name end return name end --[==[ Return the display form of the language. The display form of a language, family or script is the form it takes when appearing as the <code><var>source</var></code> in categories such as <code>English terms derived from <var>source</var></code> or <code>English given names from <var>source</var></code>, and is also the displayed text in {makeCategoryLink()} links. For full and etymology-only languages, this is the same as the canonical name, but for families, it reads <code>"<var>name</var> languages"</code> (e.g. {"Indo-Iranian languages"}), and for scripts, it reads <code>"<var>name</var> script"</code> (e.g. {"Arabic script"}). ]==] function Language:getDisplayForm() local form = self._displayForm if form == nil then form = self:getCanonicalName() -- Add article and " substrate" to substrates that lack them. if self:getFamilyCode() == "qfa-sub" then if not (sub(form, 1, 4) == "the " or sub(form, 1, 2) == "a ") then form = "a " .. form end if not match(form, " [Ss]ubstrate") then form = form .. " substrate" end end self._displayForm = form end return form end --[==[Returns the value which should be used in the HTML lang= attribute for tagged text in the language.]==] function Language:getHTMLAttribute(sc, region) local code = self._code if not find(code, "-", 1, true) then return code .. "-" .. sc:getCode() .. (region and "-" .. region or "") end local parent = self:getParent() region = region or match(code, "%f[%u][%u-]+%f[%U]") if parent then return parent:getHTMLAttribute(sc, region) end -- TODO: ISO family codes can also be used. return "mis-" .. sc:getCode() .. (region and "-" .. region or "") end --[==[Returns a table of the aliases that the language is known by, excluding the canonical name. Aliases are synonyms for the language in question. The names are not guaranteed to be unique, in that sometimes more than one language is known by the same name. Example: {{code|lua|{"High German", "New High German", "Deutsch"} }} for [[:Category:German language|German]].]==] function Language:getAliases() self:loadInExtraData() return require(language_like_module).getAliases(self) end --[==[ Return a table of the known subvarieties of a given language, excluding subvarieties that have been given explicit etymology-only language codes. The names are not guaranteed to be unique, in that sometimes a given name refers to a subvariety of more than one language. Example: {{code|lua|{"Southern Aymara", "Central Aymara"} }} for [[:Category:Aymara language|Aymara]]. Note that the returned value can have nested tables in it, when a subvariety goes by more than one name. Example: {{code|lua|{"North Azerbaijani", "South Azerbaijani", {"Afshar", "Afshari", "Afshar Azerbaijani", "Afchar"}, {"Qashqa'i", "Qashqai", "Kashkay"}, "Sonqor"} }} for [[:Category:Azerbaijani language|Azerbaijani]]. Here, for example, Afshar, Afshari, Afshar Azerbaijani and Afchar all refer to the same subvariety, whose preferred name is Afshar (the one listed first). To avoid a return value with nested tables in it, specify a non-{{code|lua|nil}} value for the <code>flatten</code> parameter; in that case, the return value would be {{code|lua|{"North Azerbaijani", "South Azerbaijani", "Afshar", "Afshari", "Afshar Azerbaijani", "Afchar", "Qashqa'i", "Qashqai", "Kashkay", "Sonqor"} }}. ]==] function Language:getVarieties(flatten) self:loadInExtraData() return require(language_like_module).getVarieties(self, flatten) end --[==[Returns a table of the "other names" that the language is known by, which are listed in the <code>otherNames</code> field. It should be noted that the <code>otherNames</code> field itself is deprecated, and entries listed there should eventually be moved to either <code>aliases</code> or <code>varieties</code>.]==] function Language:getOtherNames() -- To be eventually removed, once there are no more uses of the `otherNames` field. self:loadInExtraData() return require(language_like_module).getOtherNames(self) end --[==[ Return a combined table of the canonical name, aliases, varieties and other names of a given language.]==] function Language:getAllNames() self:loadInExtraData() return require(language_like_module).getAllNames(self) end --[==[Returns a table of types as a lookup table (with the types as keys). The possible types are * {language}: This is a language, either full or etymology-only. * {full}: This is a "full" (not etymology-only) language, i.e. the union of {regular}, {reconstructed} and {appendix-constructed}. Note that the types {full} and {etymology-only} also exist for families, so if you want to check specifically for a full language and you have an object that might be a family, you should use {{lua|hasType("language", "full")}} and not simply {{lua|hasType("full")}}. * {etymology-only}: This is an etymology-only (not full) language, whose parent is another etymology-only language or a full language. Note that the types {full} and {etymology-only} also exist for families, so if you want to check specifically for an etymology-only language and you have an object that might be a family, you should use {{lua|hasType("language", "etymology-only")}} and not simply {{lua|hasType("etymology-only")}}. * {regular}: This indicates a full language that is attested according to [[WT:CFI]] and therefore permitted in the main namespace. There may also be reconstructed terms for the language, which are placed in the {Reconstruction} namespace and must be prefixed with * to indicate a reconstruction. Most full languages are natural (not constructed) languages, but a few constructed languages (e.g. Esperanto and Volapük, among others) are also allowed in the mainspace and considered regular languages. * {reconstructed}: This language is not attested according to [[WT:CFI]], and therefore is allowed only in the {Reconstruction} namespace. All terms in this language are reconstructed, and must be prefixed with *. Languages such as Proto-Indo-European and Proto-Germanic are in this category. * {appendix-constructed}: This language is attested but does not meet the additional requirements set out for constructed languages ([[WT:CFI#Constructed languages]]). Its entries must therefore be in the Appendix namespace, but they are not reconstructed and therefore should not have * prefixed in links. ]==] function Language:getTypes() local types = self._types if types == nil then types = {language = true} if self:getFullCode() == self._code then types.full = true else types["etymology-only"] = true end for t in gmatch(self._data.type, "[^,]+") do types[t] = true end self._types = types end return types end --[==[Given a list of types as strings, returns true if the language has all of them.]==] function Language:hasType(...) Language.hasType = require(language_like_module).hasType return self:hasType(...) end --[==[Returns a table containing <code>WikimediaLanguage</code> objects (see [[Module:wikimedia languages]]), which represent languages and their codes as they are used in Wikimedia projects for interwiki linking and such. More than one object may be returned, as a single Wiktionary language may correspond to multiple Wikimedia languages. For example, Wiktionary's single code <code>sh</code> (Serbo-Croatian) maps to four Wikimedia codes: <code>sh</code> (Serbo-Croatian), <code>bs</code> (Bosnian), <code>hr</code> (Croatian) and <code>sr</code> (Serbian). The code for the Wikimedia language is retrieved from the <code>wikimedia_codes</code> property in the data modules. If that property is not present, the code of the current language is used. If none of the available codes is actually a valid Wikimedia code, an empty table is returned.]==] function Language:getWikimediaLanguages() local wm_langs = self._wikimediaLanguageObjects if wm_langs == nil then local codes = self:getWikimediaLanguageCodes() wm_langs = {} for i = 1, #codes do wm_langs[i] = get_wikimedia_lang(codes[i]) end self._wikimediaLanguageObjects = wm_langs end return wm_langs end function Language:getWikimediaLanguageCodes() local wm_langs = self._wikimediaLanguageCodes if wm_langs == nil then wm_langs = self._data.wikimedia_codes if wm_langs then wm_langs = split(wm_langs, ",", true, true) else local code = self._code if is_known_language_tag(code) then wm_langs = {code} else -- Inherit, but only if no codes are specified in the data *and* -- the language code isn't a valid Wikimedia language code. local parent = self:getParent() wm_langs = parent and parent:getWikimediaLanguageCodes() or {} end end self._wikimediaLanguageCodes = wm_langs end return wm_langs end --[==[ Returns the name of the Wikipedia article for the language. `project` specifies the language and project to retrieve the article from, defaulting to {"enwiki"} for the English Wikipedia. Normally if specified it should be the project code for a specific-language Wikipedia e.g. "zhwiki" for the Chinese Wikipedia, but it can be any project, including non-Wikipedia ones. If the project is the English Wikipedia and the property {wikipedia_article} is present in the data module it will be used first. In all other cases, a sitelink will be generated from {:getWikidataItem} (if set). The resulting value (or lack of value) is cached so that subsequent calls are fast. If no value could be determined, and `noCategoryFallback` is {false}, {:getCategoryName} is used as fallback; otherwise, {nil} is returned. Note that if `noCategoryFallback` is {nil} or omitted, it defaults to {false} if the project is the English Wikipedia, otherwise to {true}. In other words, under normal circumstances, if the English Wikipedia article couldn't be retrieved, the return value will fall back to a link to the language's category, but this won't normally happen for any other project. ]==] function Language:getWikipediaArticle(noCategoryFallback, project) Language.getWikipediaArticle = require(language_like_module).getWikipediaArticle return self:getWikipediaArticle(noCategoryFallback, project) end function Language:makeWikipediaLink() return make_link(self, "w:" .. self:getWikipediaArticle(), self:getCanonicalName()) end --[==[Returns the name of the Wikimedia Commons category page for the language.]==] function Language:getCommonsCategory() Language.getCommonsCategory = require(language_like_module).getCommonsCategory return self:getCommonsCategory() end --[==[Returns the Wikidata item id for the language or <code>nil</code>. This corresponds to the the second field in the data modules.]==] function Language:getWikidataItem() Language.getWikidataItem = require(language_like_module).getWikidataItem return self:getWikidataItem() end --[==[Returns a table of <code>Script</code> objects for all scripts that the language is written in. See [[Module:scripts]].]==] function Language:getScripts() local scripts = self._scriptObjects if scripts == nil then local codes = self:getScriptCodes() if codes[1] == "All" then scripts = load_data(scripts_data_module) else scripts = {} for i = 1, #codes do scripts[i] = get_script(codes[i]) end end self._scriptObjects = scripts end return scripts end --[==[Returns the table of script codes in the language's data file.]==] function Language:getScriptCodes() local scripts = self._scriptCodes if scripts == nil then scripts = self._data[4] if scripts then local codes, n = {}, 0 for code in gmatch(scripts, "[^,]+") do n = n + 1 -- Special handling of "Hants", which represents "Hani", "Hant" and "Hans" collectively. if code == "Hants" then codes[n] = "Hani" codes[n + 1] = "Hant" codes[n + 2] = "Hans" n = n + 2 else codes[n] = code end end scripts = codes else scripts = {"None"} end self._scriptCodes = scripts end return scripts end --[==[Given some text, this function iterates through the scripts of a given language and tries to find the script that best matches the text. It returns a {{code|lua|Script}} object representing the script. If no match is found at all, it returns the {{code|lua|None}} script object.]==] function Language:findBestScript(text, forceDetect) if not text or text == "" or text == "-" then return get_script("None") end -- Differs from table returned by getScriptCodes, as Hants is not normalized into its constituents. local codes = self._bestScriptCodes if codes == nil then codes = self._data[4] codes = codes and split(codes, ",", true, true) or {"None"} self._bestScriptCodes = codes end local first_sc = codes[1] if first_sc == "All" then return find_best_script_without_lang(text) end local codes_len = #codes if not (forceDetect or first_sc == "Hants" or codes_len > 1) then first_sc = get_script(first_sc) local charset = first_sc.characters return charset and umatch(text, "[" .. charset .. "]") and first_sc or get_script("None") end -- Remove all formatting characters. text = get_plaintext(text) -- Remove all spaces and any ASCII punctuation. Some non-ASCII punctuation is script-specific, so can't be removed. text = ugsub(text, "[%s!\"#%%&'()*,%-./:;?@[\\%]_{}]+", "") if #text == 0 then return get_script("None") end -- Try to match every script against the text, -- and return the one with the most matching characters. local bestcount, bestscript, length = 0 for i = 1, codes_len do local sc = codes[i] -- Special case for "Hants", which is a special code that represents whichever of "Hant" or "Hans" best matches, or "Hani" if they match equally. This avoids having to list all three. In addition, "Hants" will be treated as the best match if there is at least one matching character, under the assumption that a Han script is desirable in terms that contain a mix of Han and other scripts (not counting those which use Jpan or Kore). if sc == "Hants" then local Hani = get_script("Hani") if not Hant_chars then Hant_chars = load_data("Module:zh/data/ts") Hans_chars = load_data("Module:zh/data/st") end local t, s, found = 0, 0 -- This is faster than using mw.ustring.gmatch directly. for ch in gmatch(ugsub(text, "[" .. Hani.characters .. "]", "\255%0"), "\255(.[\128-\191]*)") do found = true if Hant_chars[ch] then t = t + 1 if Hans_chars[ch] then s = s + 1 end elseif Hans_chars[ch] then s = s + 1 else t, s = t + 1, s + 1 end end if found then if t == s then return Hani end return get_script(t > s and "Hant" or "Hans") end else sc = get_script(sc) if not length then length = ulen(text) end -- Count characters by removing everything in the script's charset and comparing to the original length. local charset = sc.characters local count = charset and length - ulen(ugsub(text, "[" .. charset .. "]+", "")) or 0 if count >= length then return sc elseif count > bestcount then bestcount = count bestscript = sc end end end -- Return best matching script, or otherwise None. return bestscript or get_script("None") end --[==[Returns a <code>Family</code> object for the language family that the language belongs to. See [[Module:families]].]==] function Language:getFamily() local family = self._familyObject if family == nil then family = self:getFamilyCode() -- If the value is nil, it's cached as false. family = family and get_family(family) or false self._familyObject = family end return family or nil end --[==[Returns the family code in the language's data file.]==] function Language:getFamilyCode() local family = self._familyCode if family == nil then -- If the value is nil, it's cached as false. family = self._data[3] or false self._familyCode = family end return family or nil end function Language:getFamilyName() local family = self._familyName if family == nil then family = self:getFamily() -- If the value is nil, it's cached as false. family = family and family:getCanonicalName() or false self._familyName = family end return family or nil end do local function check_family(self, family) if type(family) == "table" then family = family:getCode() end if self:getFamilyCode() == family then return true end local self_family = self:getFamily() if self_family:inFamily(family) then return true -- If the family isn't a real family (e.g. creoles) check any ancestors. elseif self_family:inFamily("qfa-not") then local ancestors = self:getAncestors() for _, ancestor in ipairs(ancestors) do if ancestor:inFamily(family) then return true end end end end --[==[Check whether the language belongs to `family` (which can be a family code or object). A list of objects can be given in place of `family`; in that case, return true if the language belongs to any of the specified families. Note that some languages (in particular, certain creoles) can have multiple immediate ancestors potentially belonging to different families; in that case, return true if the language belongs to any of the specified families.]==] function Language:inFamily(...) if self:getFamilyCode() == nil then return false end return check_inputs(self, check_family, false, ...) end end function Language:getParent() local parent = self._parentObject if parent == nil then parent = self:getParentCode() -- If the value is nil, it's cached as false. parent = parent and get_by_code(parent, nil, true, true) or false self._parentObject = parent end return parent or nil end function Language:getParentCode() local parent = self._parentCode if parent == nil then -- If the value is nil, it's cached as false. parent = self._data.parent or false self._parentCode = parent end return parent or nil end function Language:getParentName() local parent = self._parentName if parent == nil then parent = self:getParent() -- If the value is nil, it's cached as false. parent = parent and parent:getCanonicalName() or false self._parentName = parent end return parent or nil end function Language:getParentChain() local chain = self._parentChain if chain == nil then chain = {} local parent, n = self:getParent(), 0 while parent do n = n + 1 chain[n] = parent parent = parent:getParent() end self._parentChain = chain end return chain end do local function check_lang(self, lang) for _, parent in ipairs(self:getParentChain()) do if (type(lang) == "string" and lang or lang:getCode()) == parent:getCode() then return true end end end function Language:hasParent(...) return check_inputs(self, check_lang, false, ...) end end --[==[ If the language is etymology-only, this iterates through parents until a full language or family is found, and the corresponding object is returned. If the language is a full language, then it simply returns itself. ]==] function Language:getFull() local full = self._fullObject if full == nil then full = self:getFullCode() full = full == self._code and self or get_by_code(full) self._fullObject = full end return full end --[==[ If the language is an etymology-only language, this iterates through parents until a full language or family is found, and the corresponding code is returned. If the language is a full language, then it simply returns the language code. ]==] function Language:getFullCode() return self._fullCode or self._code end --[==[ If the language is an etymology-only language, this iterates through parents until a full language or family is found, and the corresponding canonical name is returned. If the language is a full language, then it simply returns the canonical name of the language. ]==] function Language:getFullName() local full = self._fullName if full == nil then full = self:getFull():getCanonicalName() self._fullName = full end return full end --[==[Returns a table of <code class="nf">Language</code> objects for all languages that this language is directly descended from. Generally this is only a single language, but creoles, pidgins and mixed languages can have multiple ancestors.]==] function Language:getAncestors() local ancestors = self._ancestorObjects if ancestors == nil then ancestors = {} local ancestor_codes = self:getAncestorCodes() if #ancestor_codes > 0 then for _, ancestor in ipairs(ancestor_codes) do insert(ancestors, get_by_code(ancestor, nil, true)) end else local fam = self:getFamily() local protoLang = fam and fam:getProtoLanguage() or nil -- For the cases where the current language is the proto-language -- of its family, or an etymology-only language that is ancestral to that -- proto-language, we need to step up a level higher right from the -- start. if protoLang and ( protoLang:getCode() == self._code or (self:hasType("etymology-only") and protoLang:hasAncestor(self)) ) then fam = fam:getFamily() protoLang = fam and fam:getProtoLanguage() or nil end while not protoLang and not (not fam or fam:getCode() == "qfa-not") do fam = fam:getFamily() protoLang = fam and fam:getProtoLanguage() or nil end insert(ancestors, protoLang) end self._ancestorObjects = ancestors end return ancestors end do -- Avoid a language being its own ancestor via class inheritance. We only need to check for this if the language has inherited an ancestor table from its parent, because we never want to drop ancestors that have been explicitly set in the data. -- Recursively iterate over ancestors until we either find self or run out. If self is found, return true. local function check_ancestor(self, lang) local codes = lang:getAncestorCodes() if not codes then return nil end for i = 1, #codes do local code = codes[i] if code == self._code then return true end local anc = get_by_code(code, nil, true) if check_ancestor(self, anc) then return true end end end --[==[Returns a table of <code class="nf">Language</code> codes for all languages that this language is directly descended from. Generally this is only a single language, but creoles, pidgins and mixed languages can have multiple ancestors.]==] function Language:getAncestorCodes() if self._ancestorCodes then return self._ancestorCodes end local data = self._data local codes = data.ancestors if codes == nil then codes = {} self._ancestorCodes = codes return codes end codes = split(codes, ",", true, true) self._ancestorCodes = codes -- If there are no codes or the ancestors weren't inherited data, there's nothing left to check. if #codes == 0 or self:getData(false, "raw").ancestors ~= nil then return codes end local i, code = 1 while i <= #codes do code = codes[i] if check_ancestor(self, self) then remove(codes, i) else i = i + 1 end end return codes end end --[==[Given a list of language objects or codes, returns true if at least one of them is an ancestor. This includes any etymology-only children of that ancestor. If the language's ancestor(s) are etymology-only languages, it will also return true for those language parent(s) (e.g. if Vulgar Latin is the ancestor, it will also return true for its parent, Latin). However, a parent is excluded from this if the ancestor is also ancestral to that parent (e.g. if Classical Persian is the ancestor, Persian would return false, because Classical Persian is also ancestral to Persian).]==] function Language:hasAncestor(...) local function iterateOverAncestorTree(node, func, parent_check) local ancestors = node:getAncestors() local ancestorsParents = {} for _, ancestor in ipairs(ancestors) do -- When checking the parents of the other language, and the ancestor is also a parent, skip to the next ancestor, so that we exclude any etymology-only children of that parent that are not directly related (see below). local ret = (parent_check or not node:hasParent(ancestor)) and func(ancestor) or iterateOverAncestorTree(ancestor, func, parent_check) if ret then return ret end end -- Check the parents of any ancestors. We don't do this if checking the parents of the other language, so that we exclude any etymology-only children of those parents that are not directly related (e.g. if the ancestor is Vulgar Latin and we are checking New Latin, we want it to return false because they are on different ancestral branches. As such, if we're already checking the parent of New Latin (Latin) we don't want to compare it to the parent of the ancestor (Latin), as this would be a false positive; it should be one or the other). if not parent_check then return nil end for _, ancestor in ipairs(ancestors) do local ancestorParents = ancestor:getParentChain() for _, ancestorParent in ipairs(ancestorParents) do if ancestorParent:getCode() == self._code or ancestorParent:hasAncestor(ancestor) then break else insert(ancestorsParents, ancestorParent) end end end for _, ancestorParent in ipairs(ancestorsParents) do local ret = func(ancestorParent) if ret then return ret end end end local function do_iteration(otherlang, parent_check) -- otherlang can't be self if (type(otherlang) == "string" and otherlang or otherlang:getCode()) == self._code then return false end repeat if iterateOverAncestorTree( self, function(ancestor) return ancestor:getCode() == (type(otherlang) == "string" and otherlang or otherlang:getCode()) end, parent_check ) then return true elseif type(otherlang) == "string" then otherlang = get_by_code(otherlang, nil, true) end otherlang = otherlang:getParent() parent_check = false until not otherlang end local parent_check = true for _, otherlang in ipairs{...} do local ret = do_iteration(otherlang, parent_check) if ret then return true end end return false end do local function construct_node(lang, memo) local branch, ancestors = {lang = lang:getCode()} memo[lang:getCode()] = branch for _, ancestor in ipairs(lang:getAncestors()) do if ancestors == nil then ancestors = {} end insert(ancestors, memo[ancestor:getCode()] or construct_node(ancestor, memo)) end branch.ancestors = ancestors return branch end function Language:getAncestorChain() local chain = self._ancestorChain if chain == nil then chain = construct_node(self, {}) self._ancestorChain = chain end return chain end end function Language:getAncestorChainOld() local chain = self._ancestorChain if chain == nil then chain = {} local step = self while true do local ancestors = step:getAncestors() step = #ancestors == 1 and ancestors[1] or nil if not step then break end insert(chain, step) end self._ancestorChain = chain end return chain end local function fetch_descendants(self, fmt) local descendants, family = {}, self:getFamily() -- Iterate over all three datasets. for _, data in ipairs{ require("Module:languages/code to canonical name"), require("Module:etymology languages/code to canonical name"), require("Module:families/code to canonical name"), } do for code in pairs(data) do local lang = get_by_code(code, nil, true, true) -- Test for a descendant. Earlier tests weed out most candidates, while the more intensive tests are only used sparingly. if ( code ~= self._code and -- Not self. lang:inFamily(family) and -- In the same family. ( family:getProtoLanguageCode() == self._code or -- Self is the protolanguage. self:hasDescendant(lang) or -- Full hasDescendant check. (lang:getFullCode() == self._code and not self:hasAncestor(lang)) -- Etymology-only child which isn't an ancestor. ) ) then if fmt == "object" then insert(descendants, lang) elseif fmt == "code" then insert(descendants, code) elseif fmt == "name" then insert(descendants, lang:getCanonicalName()) end end end end return descendants end function Language:getDescendants() local descendants = self._descendantObjects if descendants == nil then descendants = fetch_descendants(self, "object") self._descendantObjects = descendants end return descendants end function Language:getDescendantCodes() local descendants = self._descendantCodes if descendants == nil then descendants = fetch_descendants(self, "code") self._descendantCodes = descendants end return descendants end function Language:getDescendantNames() local descendants = self._descendantNames if descendants == nil then descendants = fetch_descendants(self, "name") self._descendantNames = descendants end return descendants end do local function check_lang(self, lang) if type(lang) == "string" then lang = get_by_code(lang, nil, true) end if lang:hasAncestor(self) then return true end end function Language:hasDescendant(...) return check_inputs(self, check_lang, false, ...) end end local function fetch_children(self, fmt) local m_etym_data = require(etymology_languages_data_module) local self_code, children = self._code, {} for code, lang in pairs(m_etym_data) do local _lang = lang repeat local parent = _lang.parent if parent == self_code then if fmt == "object" then insert(children, get_by_code(code, nil, true)) elseif fmt == "code" then insert(children, code) elseif fmt == "name" then insert(children, lang[1]) end break end _lang = m_etym_data[parent] until not _lang end return children end function Language:getChildren() local children = self._childObjects if children == nil then children = fetch_children(self, "object") self._childObjects = children end return children end function Language:getChildrenCodes() local children = self._childCodes if children == nil then children = fetch_children(self, "code") self._childCodes = children end return children end function Language:getChildrenNames() local children = self._childNames if children == nil then children = fetch_children(self, "name") self._childNames = children end return children end function Language:hasChild(...) local lang = ... if not lang then return false elseif type(lang) == "string" then lang = get_by_code(lang, nil, true) end if lang:hasParent(self) then return true end return self:hasChild(select(2, ...)) end --[==[Returns the name of the main category of that language. Example: {{code|lua|"French language"}} for French, whose category is at [[:Category:French language]]. Unless optional argument <code>nocap</code> is given, the language name at the beginning of the returned value will be capitalized. This capitalization is correct for category names, but not if the language name is lowercase and the returned value of this function is used in the middle of a sentence.]==] function Language:getCategoryName(nocap) local name = self._categoryName if name == nil then name = self:getCanonicalName() -- If a substrate, omit any leading article. if self:getFamilyCode() == "qfa-sub" then name = name:gsub("^the ", ""):gsub("^a ", "") end -- Only add " language" if a full language. if self:hasType("full") then -- Unless the canonical name already ends with "language", "lect" or their derivatives, add " language". if not (match(name, "[Ll]anguage$") or match(name, "[Ll]ect$")) then name = name .. " language" end end self._categoryName = name end if nocap then return name end return mw.getContentLanguage():ucfirst(name) end --[==[Creates a link to the category; the link text is the canonical name.]==] function Language:makeCategoryLink() return make_link(self, ":Category:" .. self:getCategoryName(), self:getDisplayForm()) end function Language:getStandardCharacters(sc) local standard_chars = self._data.standardChars if type(standard_chars) ~= "table" then return standard_chars elseif sc and type(sc) ~= "string" then check_object("script", nil, sc) sc = sc:getCode() end if (not sc) or sc == "None" then local scripts = {} for _, script in pairs(standard_chars) do insert(scripts, script) end return concat(scripts) end if standard_chars[sc] then return standard_chars[sc] .. (standard_chars[1] or "") end end --[==[Make the entry name (i.e. the correct page name).]==] function Language:makeEntryName(text, sc) if (not text) or text == "" then return text, nil, {} end -- Check if this is a mammoth page. If so, which subpage should we link to? -- TODO should the text be trimmed before doing this check? local mammothPages = load_data(links_data_module).mammoth_pages if mammothPages[text] then local canonicalName = self:getCanonicalName() if canonicalName == "Translingual" or canonicalName == "English" then return text, nil, {} end local mammothPageSubpages = load_data(links_data_module).mammoth_page_subpages local thisSubpage for subpage, pattern in pairs(mammothPageSubpages) do if pattern == true or mw.ustring.match(self:getCanonicalName(), pattern) then thisSubpage = subpage break end end return text .. '/' .. thisSubpage, nil, {} end -- Set `unsupported` as true if certain conditions are met. local unsupported -- Check if there's an unsupported character. \239\191\189 is the replacement character U+FFFD, which can't be typed directly here due to an abuse filter. Unix-style dot-slash notation is also unsupported, as it is used for relative paths in links, as are 3 or more consecutive tildes. -- Note: match is faster with magic characters/charsets; find is faster with plaintext. if ( match(text, "[#<>%[%]_{|}]") or find(text, "\239\191\189") or match(text, "%f[^%z/]%.%.?%f[%z/]") or find(text, "~~~") ) then unsupported = true -- If it looks like an interwiki link. elseif find(text, ":") then local prefix = gsub(text, "^:*(.-):.*", ulower) if ( load_data("Module:data/namespaces")[prefix] or load_data("Module:data/interwikis")[prefix] ) then unsupported = true end end -- Check if the text is a listed unsupported title. local unsupportedTitles = load_data(links_data_module).unsupported_titles if unsupportedTitles[text] then return "Unsupported titles/" .. unsupportedTitles[text], nil, {} end sc = checkScript(text, self, sc) local fail, cats text = normalize(text, sc) text, fail, cats = iterateSectionSubstitutions(self, text, sc, nil, nil, self._data.entry_name, "entry_name", "makeEntryName") text = umatch(text, "^[¿¡]?(.-[^%s%p].-)%s*[؟?!;՛՜ ՞ ՟?!︖︕।॥။၊་།]?$") or text -- Escape unsupported characters so they can be used in titles. ` is used as a delimiter for this, so a raw use of it in an unsupported title is also escaped here to prevent interference; this is only done with unsupported titles, though, so inclusion won't in itself mean a title is treated as unsupported (which is why it's excluded from the earlier test). if unsupported then local unsupported_characters = load_data(links_data_module).unsupported_characters text = text:gsub("[#<>%[%]_`{|}\239]\191?\189?", unsupported_characters) :gsub("%f[^%z/]%.%.?%f[%z/]", function(m) return gsub(m, "%.", "`period`") end) :gsub("~~~+", function(m) return gsub(m, "~", "`tilde`") end) text = "Unsupported titles/" .. text end return text, fail, cats end --[==[Generates alternative forms using a specified method, and returns them as a table. If no method is specified, returns a table containing only the input term.]==] function Language:generateForms(text, sc) local generate_forms = self._data.generate_forms if generate_forms == nil then return {text} end sc = checkScript(text, self, sc) return require("Module:" .. self._data.generate_forms).generateForms(text, self, sc) end --[==[Creates a sort key for the given entry name, following the rules appropriate for the language. This removes diacritical marks from the entry name if they are not considered significant for sorting, and may perform some other changes. Any initial hyphen is also removed, and anything parentheses is removed as well. The <code>sort_key</code> setting for each language in the data modules defines the replacements made by this function, or it gives the name of the module that takes the entry name and returns a sortkey.]==] function Language:makeSortKey(text, sc) if (not text) or text == "" then return text, nil, {} end if match(text, "<[^<>]+>") then track("track HTML tag") end -- Remove directional characters, bold, italics, soft hyphens, strip markers and HTML tags. -- FIXME: Partly duplicated with remove_formatting() in [[Module:links]]. text = ugsub(text, "[\194\173\226\128\170-\226\128\174\226\129\166-\226\129\169]", "") text = text :gsub("('*)'''(.-'*)'''", "%1%2") :gsub("('*)''(.-'*)''", "%1%2") text = gsub(unstrip(text), "<[^<>]+>", "") text = decode_uri(text, "PATH") text = checkNoEntities(self, text) -- Remove initial hyphens and * unless the term only consists of spacing + punctuation characters. text = ugsub(text, "^([-]*)[-־ـ᠊*]+([-]*)(.*[^%s%p].*)", "%1%2%3") sc = checkScript(text, self, sc) text = normalize(text, sc) text = removeCarets(text, sc) -- For languages with dotted dotless i, ensure that "İ" is sorted as "i", and "I" is sorted as "ı". if self:hasDottedDotlessI() then text = gsub(text, "I\204\135", "i") -- decomposed "İ" :gsub("I", "ı") text = sc:toFixedNFD(text) end -- Convert to lowercase, make the sortkey, then convert to uppercase. Where the language has dotted dotless i, it is usually not necessary to convert "i" to "İ" and "ı" to "I" first, because "I" will always be interpreted as conventional "I" (not dotless "İ") by any sorting algorithms, which will have been taken into account by the sortkey substitutions themselves. However, if no sortkey substitutions have been specified, then conversion is necessary so as to prevent "i" and "ı" both being sorted as "I". -- An exception is made for scripts that (sometimes) sort by scraping page content, as that means they are sensitive to changes in capitalization (as it changes the target page). local fail, cats if not sc:sortByScraping() then text = ulower(text) end local actual_substitution_data -- Don't trim whitespace here because it's significant at the beginning of a sort key or sort base. text, fail, cats, _, actual_substitution_data = iterateSectionSubstitutions(self, text, sc, nil, nil, self._data.sort_key, "sort_key", "makeSortKey", "notrim") if not sc:sortByScraping() then if self:hasDottedDotlessI() and not actual_substitution_data then text = gsub(gsub(text, "ı", "I"), "i", "İ") text = sc:toFixedNFC(text) end text = uupper(text) end -- Remove parentheses, as long as they are either preceded or followed by something. text = gsub(text, "(.)[()]+", "%1") :gsub("[()]+(.)", "%1") text = escape_risky_characters(text) return text, fail, cats end --[==[Create the form used as as a basis for display text and transliteration.]==] local function processDisplayText(text, self, sc, keepCarets, keepPrefixes) local subbedChars = {} text, subbedChars = doTempSubstitutions(text, subbedChars, keepCarets) text = decode_uri(text, "PATH") text = checkNoEntities(self, text) sc = checkScript(text, self, sc) local fail, cats text = normalize(text, sc) text, fail, cats, subbedChars = iterateSectionSubstitutions(self, text, sc, subbedChars, keepCarets, self._data.display_text, "display_text", "makeDisplayText") text = removeCarets(text, sc) -- Remove any interwiki link prefixes (unless they have been escaped or this has been disabled). if find(text, ":") and not keepPrefixes then local rep repeat text, rep = gsub(text, "\\\\(\\*:)", "\3%1") until rep == 0 text = gsub(text, "\\:", "\4") while true do local prefix = gsub(text, "^(.-):.+", function(m1) return gsub(m1, "\244[\128-\191]*", "") end) -- Check if the prefix is an interwiki, though ignore capitalised Wiktionary:, which is a namespace. if not prefix or prefix == text or prefix == "Wiktionary" or not (load_data("Module:data/interwikis")[ulower(prefix)] or prefix == "") then break end text = gsub(text, "^(.-):(.*)", function(m1, m2) local ret = {} for subbedChar in gmatch(m1, "\244[\128-\191]*") do insert(ret, subbedChar) end return concat(ret) .. m2 end) end text = gsub(text, "\3", "\\") :gsub("\4", ":") end return text, fail, cats, subbedChars end --[==[Make the display text (i.e. what is displayed on the page).]==] function Language:makeDisplayText(text, sc, keepPrefixes) if (not text) or text == "" then return text, nil, {} end local fail, cats, subbedChars text, fail, cats, subbedChars = processDisplayText(text, self, sc, nil, keepPrefixes) text = escape_risky_characters(text) return undoTempSubstitutions(text, subbedChars), fail, cats end --[==[Transliterates the text from the given script into the Latin script (see [[Wiktionary:Transliteration and romanization]]). The language must have the <code>translit</code> property for this to work; if it is not present, {{code|lua|nil}} is returned. Returns three values: # The transliteration. # A boolean which indicates whether the transliteration failed for an unexpected reason. If {{code|lua|false}}, then the transliteration either succeeded, or the module is returning nothing in a controlled way (e.g. the input was {{code|lua|"-"}}). Generally, this means that no maintenance action is required. If {{code|lua|true}}, then the transliteration is {{code|lua|nil}} because either the input or output was defective in some way (e.g. [[Module:ar-translit]] will not transliterate non-vocalised inputs, and this module will fail partially-completed transliterations in all languages). Note that this value can be manually set by the transliteration module, so make sure to cross-check to ensure it is accurate. # A table of categories selected by the transliteration module, which should be in the format expected by {{code|lua|format_categories}} in [[Module:utilities]]. The <code>sc</code> parameter is handled by the transliteration module, and how it is handled is specific to that module. Some transliteration modules may tolerate {{code|lua|nil}} as the script, others require it to be one of the possible scripts that the module can transliterate, and will show an error if it's not one of them. For this reason, the <code>sc</code> parameter should always be provided when writing non-language-specific code. The <code>module_override</code> parameter is used to override the default module that is used to provide the transliteration. This is useful in cases where you need to demonstrate a particular module in use, but there is no default module yet, or you want to demonstrate an alternative version of a transliteration module before making it official. It should not be used in real modules or templates, only for testing. All uses of this parameter are tracked by [[Wiktionary:Tracking/languages/module_override]]. '''Known bugs''': * This function assumes {tr(s1) .. tr(s2) == tr(s1 .. s2)}. When this assertion fails, wikitext markups like <nowiki>'''</nowiki> can cause wrong transliterations. * HTML entities like <code>&apos;</code>, often used to escape wikitext markups, do not work.]==] function Language:transliterate(text, sc, module_override) -- If there is no text, or the language doesn't have transliteration data and there's no override, return nil. if not (self._data.translit or module_override) then return nil, false, {} elseif (not text) or text == "" or text == "-" then return text, false, {} end -- If the script is not transliteratable (and no override is given), return nil. sc = checkScript(text, self, sc) if not (sc:isTransliterated() or module_override) then -- temporary tracking to see if/when this gets triggered track("non-transliterable") track("non-transliterable/" .. self._code) track("non-transliterable/" .. sc:getCode()) track("non-transliterable/" .. sc:getCode() .. "/" .. self._code) return nil, true, {} end -- Remove any strip markers. text = unstrip(text) -- Do not process the formatting into PUA characters for certain languages. local processed = load_data(languages_data_module).substitution[self._code] ~= "none" -- Get the display text with the keepCarets flag set. local fail, cats, subbedChars if processed then text, fail, cats, subbedChars = processDisplayText(text, self, sc, true) end -- Transliterate (using the module override if applicable). text, fail, cats, subbedChars = iterateSectionSubstitutions(self, text, sc, subbedChars, true, module_override or self._data.translit, "translit", "tr") if not text then return nil, true, cats end -- Incomplete transliterations return nil. local charset = sc.characters if charset and umatch(text, "[" .. charset .. "]") then -- Remove any characters in Latin, which includes Latin characters also included in other scripts (as these are false positives), as well as any PUA substitutions. Anything remaining should only be script code "None" (e.g. numerals). local check_text = ugsub(text, "[" .. get_script("Latn").characters .. "-]+", "") -- Set none_is_last_resort_only flag, so that any non-None chars will cause a script other than "None" to be returned. if find_best_script_without_lang(check_text, true):getCode() ~= "None" then return nil, true, cats end end if processed then text = escape_risky_characters(text) text = undoTempSubstitutions(text, subbedChars) end -- If the script does not use capitalization, then capitalize any letters of the transliteration which are immediately preceded by a caret (and remove the caret). if text and not sc:hasCapitalization() and text:find("^", 1, true) then text = processCarets(text, "%^([\128-\191\244]*%*?)([^\128-\191\244][\128-\191]*)", function(m1, m2) return m1 .. uupper(m2) end) end -- Track module overrides. if module_override ~= nil then track("module_override") end fail = text == nil and (not not fail) or false return text, fail, cats end do local function handle_language_spec(self, spec, sc) local ret = self["_" .. spec] if ret == nil then ret = self._data[spec] if type(ret) == "string" then ret = list_to_set(split(ret, ",", true, true)) end self["_" .. spec] = ret end if type(ret) == "table" then ret = ret[sc:getCode()] end return not not ret end function Language:overrideManualTranslit(sc) return handle_language_spec(self, "override_translit", sc) end function Language:link_tr(sc) return handle_language_spec(self, "link_tr", sc) end end --[==[Returns {{code|lua|true}} if the language has a transliteration module, or {{code|lua|false}} if it doesn't.]==] function Language:hasTranslit() return not not self._data.translit end --[==[Returns {{code|lua|true}} if the language uses the letters I/ı and İ/i, or {{code|lua|false}} if it doesn't.]==] function Language:hasDottedDotlessI() return not not self._data.dotted_dotless_i end function Language:toJSON(opts) local entry_name, entry_name_patterns, entry_name_remove_diacritics = self._data.entry_name if entry_name then if entry_name.from then entry_name_patterns = {} for i, from in ipairs(entry_name.from) do insert(entry_name_patterns, {from = from, to = entry_name.to[i] or ""}) end end entry_name_remove_diacritics = entry_name.remove_diacritics end -- mainCode should only end up non-nil if dontCanonicalizeAliases is passed to make_object(). -- props should either contain zero-argument functions to compute the value, or the value itself. local props = { ancestors = function() return self:getAncestorCodes() end, canonicalName = function() return self:getCanonicalName() end, categoryName = function() return self:getCategoryName("nocap") end, code = self._code, mainCode = self._mainCode, parent = function() return self:getParentCode() end, full = function() return self:getFullCode() end, entryNamePatterns = entry_name_patterns, entryNameRemoveDiacritics = entry_name_remove_diacritics, family = function() return self:getFamilyCode() end, aliases = function() return self:getAliases() end, varieties = function() return self:getVarieties() end, otherNames = function() return self:getOtherNames() end, scripts = function() return self:getScriptCodes() end, type = function() return keys_to_list(self:getTypes()) end, wikimediaLanguages = function() return self:getWikimediaLanguageCodes() end, wikidataItem = function() return self:getWikidataItem() end, wikipediaArticle = function() return self:getWikipediaArticle(true) end, } local ret = {} for prop, val in pairs(props) do if not opts.skip_fields or not opts.skip_fields[prop] then if type(val) == "function" then ret[prop] = val() else ret[prop] = val end end end -- Use `deep_copy` when returning a table, so that there are no editing restrictions imposed by `mw.loadData`. return opts and opts.lua_table and deep_copy(ret) or to_json(ret, opts) end function export.getDataModuleName(code) local letter = match(code, "^(%l)%l%l?$") return "Module:" .. ( letter == nil and "languages/data/exceptional" or #code == 2 and "languages/data/2" or "languages/data/3/" .. letter ) end get_data_module_name = export.getDataModuleName function export.getExtraDataModuleName(code) return get_data_module_name(code) .. "/extra" end get_extra_data_module_name = export.getExtraDataModuleName do local function make_stack(data) local key_types = { [2] = "unique", aliases = "unique", otherNames = "unique", type = "append", varieties = "unique", wikipedia_article = "unique", wikimedia_codes = "unique" } local function __index(self, k) local stack, key_type = getmetatable(self), key_types[k] -- Data that isn't inherited from the parent. if key_type == "unique" then local v = stack[stack[make_stack]][k] if v == nil then local layer = stack[0] if layer then -- Could be false if there's no extra data. v = layer[k] end end return v -- Data that is appended by each generation. elseif key_type == "append" then local parts, offset, n = {}, 0, stack[make_stack] for i = 1, n do local part = stack[i][k] if part == nil then offset = offset + 1 else parts[i - offset] = part end end return offset ~= n and concat(parts, ",") or nil end local n = stack[make_stack] while true do local layer = stack[n] if not layer then -- Could be false if there's no extra data. return nil end local v = layer[k] if v ~= nil then return v end n = n - 1 end end local function __newindex() error("table is read-only") end local function __pairs(self) -- Iterate down the stack, caching keys to avoid duplicate returns. local stack, seen = getmetatable(self), {} local n = stack[make_stack] local iter, state, k, v = pairs(stack[n]) return function() repeat repeat k = iter(state, k) if k == nil then n = n - 1 local layer = stack[n] if not layer then -- Could be false if there's no extra data. return nil end iter, state, k = pairs(layer) end until not (k == nil or seen[k]) -- Get the value via a lookup, as the one returned by the -- iterator will be the raw value from the current layer, -- which may not be the one __index will return for that -- key. Also memoize the key in `seen` (even if the lookup -- returns nil) so that it doesn't get looked up again. -- TODO: store values in `self`, avoiding the need to create -- the `seen` table. The iterator will need to iterate over -- `self` with `next` first to find these on future loops. v, seen[k] = self[k], true until v ~= nil return k, v end end local __ipairs = require(table_module).indexIpairs function make_stack(data) local stack = { data, [make_stack] = 1, -- stores the length and acts as a sentinel to confirm a given metatable is a stack. __index = __index, __newindex = __newindex, __pairs = __pairs, __ipairs = __ipairs, } stack.__metatable = stack return setmetatable({}, stack), stack end return make_stack(data) end local function get_stack(data) local stack = getmetatable(data) return stack and type(stack) == "table" and stack[make_stack] and stack or nil end --[==[ <span style="color: var(--wikt-palette-red,#BA0000)">This function is not for use in entries or other content pages.</span> Returns a blob of data about the language. The format of this blob is undocumented, and perhaps unstable; it's intended for things like the module's own unit-tests, which are "close friends" with the module and will be kept up-to-date as the format changes. If `extra` is set, any extra data in the relevant `/extra` module will be included. (Note that it will be included anyway if it has already been loaded into the language object.) If `raw` is set, then the returned data will not contain any data inherited from parent objects. -- Do NOT use these methods! -- All uses should be pre-approved on the talk page! ]==] function Language:getData(extra, raw) if extra then self:loadInExtraData() end local data = self._data -- If raw is not set, just return the data. if not raw then return data end local stack = get_stack(data) -- If there isn't a stack or its length is 1, return the data. Extra data (if any) will be included, as it's stored at key 0 and doesn't affect the reported length. if stack == nil then return data end local n = stack[make_stack] if n == 1 then return data end local extra = stack[0] -- If there isn't any extra data, return the top layer of the stack. if extra == nil then return stack[n] end -- If there is, return a new stack which has the top layer at key 1 and the extra data at key 0. data, stack = make_stack(stack[n]) stack[0] = extra return data end function Language:loadInExtraData() -- Only full languages have extra data. if not self:hasType("language", "full") then return end local data = self._data -- If there's no stack, create one. local stack = get_stack(self._data) if stack == nil then data, stack = make_stack(data) -- If already loaded, return. elseif stack[0] ~= nil then return end self._data = data -- Load extra data from the relevant module and add it to the stack at key 0, so that the __index and __pairs metamethods will pick it up, since they iterate down the stack until they run out of layers. local code = self._code local modulename = get_extra_data_module_name(code) -- No data cached as false. stack[0] = modulename and load_data(modulename)[code] or false end --[==[Returns the name of the module containing the language's data. Currently, this is always [[Module:scripts/data]].]==] function Language:getDataModuleName() local name = self._dataModuleName if name == nil then name = self:hasType("etymology-only") and etymology_languages_data_module or get_data_module_name(self._mainCode or self._code) self._dataModuleName = name end return name end --[==[Returns the name of the module containing the language's data. Currently, this is always [[Module:scripts/data]].]==] function Language:getExtraDataModuleName() local name = self._extraDataModuleName if name == nil then name = not self:hasType("etymology-only") and get_extra_data_module_name(self._mainCode or self._code) or false self._extraDataModuleName = name end return name or nil end function export.makeObject(code, data, dontCanonicalizeAliases) local data_type = type(data) if data_type ~= "table" then error(("bad argument #2 to 'makeObject' (table expected, got %s)"):format(data_type)) end -- Convert any aliases. local input_code = code code = normalize_code(code) input_code = dontCanonicalizeAliases and input_code or code local parent if data.parent then parent = get_by_code(data.parent, nil, true, true) else parent = Language end parent.__index = parent local lang = {_code = input_code} -- This can only happen if dontCanonicalizeAliases is passed to make_object(). if code ~= input_code then lang._mainCode = code end local parent_data = parent._data if parent_data == nil then -- Full code is the same as the code. lang._fullCode = parent._code or code else -- Copy full code. lang._fullCode = parent._fullCode local stack = get_stack(parent_data) if stack == nil then parent_data, stack = make_stack(parent_data) end -- Insert the input data as the new top layer of the stack. local n = stack[make_stack] + 1 data, stack[n], stack[make_stack] = parent_data, data, n end lang._data = data return setmetatable(lang, parent) end make_object = export.makeObject end --[==[Finds the language whose code matches the one provided. If it exists, it returns a <code class="nf">Language</code> object representing the language. Otherwise, it returns {{code|lua|nil}}, unless <code class="n">paramForError</code> is given, in which case an error is generated. If <code class="n">paramForError</code> is {{code|lua|true}}, a generic error message mentioning the bad code is generated; otherwise <code class="n">paramForError</code> should be a string or number specifying the parameter that the code came from, and this parameter will be mentioned in the error message along with the bad code. If <code class="n">allowEtymLang</code> is specified, etymology-only language codes are allowed and looked up along with normal language codes. If <code class="n">allowFamily</code> is specified, language family codes are allowed and looked up along with normal language codes.]==] function export.getByCode(code, paramForError, allowEtymLang, allowFamily) -- Track uses of paramForError, ultimately so it can be removed, as error-handling should be done by [[Module:parameters]], not here. if paramForError ~= nil then track("paramForError") end if type(code) ~= "string" then local typ if not code then typ = "nil" elseif check_object("language", true, code) then typ = "a language object" elseif check_object("family", true, code) then typ = "a family object" else typ = "a " .. type(code) end error("The function getByCode expects a string as its first argument, but received " .. typ .. ".") end local m_data = load_data(languages_data_module) if m_data.aliases[code] or m_data.track[code] then track(code) end local norm_code = normalize_code(code) -- Get the data, checking for etymology-only languages if allowEtymLang is set. local data = load_data(get_data_module_name(norm_code))[norm_code] or allowEtymLang and load_data(etymology_languages_data_module)[norm_code] -- If no data was found and allowFamily is set, check the family data. If the main family data was found, make the object with [[Module:families]] instead, as family objects have different methods. However, if it's an etymology-only family, use make_object in this module (which handles object inheritance), and the family-specific methods will be inherited from the parent object. if data == nil and allowFamily then data = load_data("Module:families/data")[norm_code] if data ~= nil then if data.parent == nil then return make_family_object(norm_code, data) elseif not allowEtymLang then data = nil end end end local retval = code and data and make_object(code, data) if not retval and paramForError then require("Module:languages/errorGetBy").code(code, paramForError, allowEtymLang, allowFamily) end return retval end get_by_code = export.getByCode --[==[Finds the language whose canonical name (the name used to represent that language on Wiktionary) or other name matches the one provided. If it exists, it returns a <code class="nf">Language</code> object representing the language. Otherwise, it returns {{code|lua|nil}}, unless <code class="n">paramForError</code> is given, in which case an error is generated. If <code class="n">allowEtymLang</code> is specified, etymology-only language codes are allowed and looked up along with normal language codes. If <code class="n">allowFamily</code> is specified, language family codes are allowed and looked up along with normal language codes. The canonical name of languages should always be unique (it is an error for two languages on Wiktionary to share the same canonical name), so this is guaranteed to give at most one result. This function is powered by [[Module:languages/canonical names]], which contains a pre-generated mapping of full-language canonical names to codes. It is generated by going through the [[:Category:Language data modules]] for full languages. When <code class="n">allowEtymLang</code> is specified for the above function, [[Module:etymology languages/canonical names]] may also be used, and when <code class="n">allowFamily</code> is specified for the above function, [[Module:families/canonical names]] may also be used.]==] function export.getByCanonicalName(name, errorIfInvalid, allowEtymLang, allowFamily) local byName = load_data("Module:languages/canonical names") local code = byName and byName[name] if not code and allowEtymLang then byName = load_data("Module:etymology languages/canonical names") code = byName and byName[name] or byName[gsub(name, " [Ss]ubstrate$", "")] or byName[gsub(name, "^a ", "")] or byName[gsub(name, "^a ", ""):gsub(" [Ss]ubstrate$", "")] or -- For etymology families like "ira-pro". -- FIXME: This is not ideal, as it allows " languages" to be appended to any etymology-only language, too. byName[match(name, "^(.*) languages$")] end if not code and allowFamily then byName = load_data("Module:families/canonical names") code = byName[name] or byName[match(name, "^(.*) languages$")] end local retval = code and get_by_code(code, errorIfInvalid, allowEtymLang, allowFamily) if not retval and errorIfInvalid then require("Module:languages/errorGetBy").canonicalName(name, allowEtymLang, allowFamily) end return retval end --[==[Used by [[Module:languages/data/2]] (et al.) and [[Module:etymology languages/data]], [[Module:families/data]], [[Module:scripts/data]] and [[Module:writing systems/data]] to finalize the data into the format that is actually returned.]==] function export.finalizeData(data, main_type, variety) local fields = {"type"} if main_type == "language" then insert(fields, 4) -- script codes insert(fields, "ancestors") insert(fields, "link_tr") insert(fields, "override_translit") insert(fields, "wikimedia_codes") elseif main_type == "script" then insert(fields, 3) -- writing system codes end -- Families and writing systems have no extra fields to process. local fields_len = #fields for _, entity in next, data do if variety then -- Move parent from 3 to "parent" and family from "family" to 3. These are different for the sake of convenience, since very few varieties have the family specified, whereas all of them have a parent. entity.parent, entity[3], entity.family = entity[3], entity.family -- Give the type "regular" iff not a variety and no other types are assigned. elseif not (entity.type or entity.parent) then entity.type = "regular" end for i = 1, fields_len do local key = fields[i] local field = entity[key] if field and type(field) == "string" then entity[key] = gsub(field, "%s*,%s*", ",") end end end return data end --[==[For backwards compatibility only; modules should require the error themselves.]==] function export.err(lang_code, param, code_desc, template_tag, not_real_lang) return require("Module:languages/error")(lang_code, param, code_desc, template_tag, not_real_lang) end return export